More information

Published 81 days ago
StatusPrototype
PlatformsHTML5
Authorsirmarcelot
GenreAction
Tags16-bit, arena, Local Co-Op, Multiplayer, Singleplayer, towefall
Average sessionA few minutes
InputsKeyboard, Mouse, XBox 360 controllers
MultiplayerLocal multiplayer
Player count1 - 4

Development log

Comments

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(Edited 1 time)

Limited ammo is the best choice for this kind of games, and the arrows idea is very good! :D ...OK, now the bad: the first gamepad (4th becouse in Unity the order is reversed) control all the chars together, all other gamepads doesn't work. Please add "Y" to jump, so it can be played with Y and B buttons (I play with jump button at the top, covering both buttons with the thumb). Jump should be on the top, it's logical, I can't understand why the world won't correct this trend (???). If the gamepads give some difficulty to fix, you can consider to disable them, and make 4 layouts keyboard, so it can be played via Xpadder. Tnx n cheers :)

Strange. However I only have one xbox pad so I cant test it =(

Ah, turns out it was a silly bug. Fixed it, will upload a new version soon. Thanks!